JimFiore
Silver Member
I'm looking for input on some software to run on my Windows 8 box, two things:
1. Video editing. I want to be able to take a bunch of video footage from different cameras shot at the same time (no SMPTE or sync) into a single video, cutting and transitioning back and forth between them, perhaps being able to do a split screen. Audio would be imported separately. Think in terms of a couple cameras shooting a song take plus footage of overdubbed parts combined with the finished audio track. Sync doesn't have to be studio perfect- as long as I can slip the audio against the video with some decent control I'll be happy to eyeball it.
2. Audio capture/edit/mix/scoring. Similar situation to above but imagine some parts going in via live mic, some going in as MIDI events (in real time and in step-time) and some created via traditional scoring. For example, I'd like to be able to create a part using traditional notation methods and have that play back using a sample library or even a GM synth. I could use this as part of a timing track or even as-is for instruments that are simply not available (a concert marimba is a little out of my price range...). So imagine you sit down and write out (or import) a score, play those back and add some live instruments. Then record some MIDI instruments and tweak the values to do impossible stuff or use them to trigger a completely different voice.
The scoring doesn't have to be too extensive. I used Finale a few years back and it some sophisticated layout stuff that I did not need. It would need to be able to change meters and tempos, and handle tuplets beyond just triplets. I'd need more than one per song (one for each instrument, obviously). Chord symbols, tablature, etc. are nice but not required.
Thanks
1. Video editing. I want to be able to take a bunch of video footage from different cameras shot at the same time (no SMPTE or sync) into a single video, cutting and transitioning back and forth between them, perhaps being able to do a split screen. Audio would be imported separately. Think in terms of a couple cameras shooting a song take plus footage of overdubbed parts combined with the finished audio track. Sync doesn't have to be studio perfect- as long as I can slip the audio against the video with some decent control I'll be happy to eyeball it.
2. Audio capture/edit/mix/scoring. Similar situation to above but imagine some parts going in via live mic, some going in as MIDI events (in real time and in step-time) and some created via traditional scoring. For example, I'd like to be able to create a part using traditional notation methods and have that play back using a sample library or even a GM synth. I could use this as part of a timing track or even as-is for instruments that are simply not available (a concert marimba is a little out of my price range...). So imagine you sit down and write out (or import) a score, play those back and add some live instruments. Then record some MIDI instruments and tweak the values to do impossible stuff or use them to trigger a completely different voice.
The scoring doesn't have to be too extensive. I used Finale a few years back and it some sophisticated layout stuff that I did not need. It would need to be able to change meters and tempos, and handle tuplets beyond just triplets. I'd need more than one per song (one for each instrument, obviously). Chord symbols, tablature, etc. are nice but not required.
Thanks