That last statement is sort of true, but is it true because it’s actually true or because it’s mostly programmed and it’s tough to play to tracks live without a strict click?
IMO as soon as we are playing to an existing track - our role as drummer changes. We have no say in where the tempo goes - even in the most minor way. In a nutshell, we are no longer driving the bus.
Personally - I often very much enjoy programmed, sequenced music - I have no problem with it at all - again, quite the opposite. The drummer's role is different than in non-programmed music, but that's cool with me. Those differences are an essential part of what it is musically.
My regret is the degree we've shoehorned that production method onto music that truly isn't served by it. I get why it has happened.... and that is because it is economical efficient. The whole process of being able to create a presentable demo - even likely raising money on the demos merit (or doing a production has to be signed off before proceeding) - then moving it's as much about making the demo better, without actually changing it that much. And that's more easily done in a sure fire, controlled fashion laying down one part, one player at a time - these not even in the same location, etc. It's safer - and no point is the producer risking very much budget at one time.
Have a drummer record a couple of tracks - if they work out, do some more... if they don't, tossing them effects nothing else.
Compared to the pre-mid-80's production method... Gather ever one together for a week or two - and try and capture some magic. Gather together all the right elements and magic just might happen... but if it doesn't.... yikes.. One week of a big, real studio's time, a weeks worth of musician payments.... lots of money... and it might not work.
It is simply a more corporate mindset to making music.... money spent should return a sellable product. Back in the old days, there was no choice - if you want music recorded, you had to roll the dice. But then sequencing and it's start with a demo, then build on top of it approach - offered an approach that cold be applied to everything and insure that things always turned out good, correct, professional sounding...
We are now in the business of manufacturer a semblance of magic - rather than trying to capture it.
But that's recording....
But again, for the life of me, that doesn't explain why so many live bands - club bands - wedding bands - feel the necessity to handicap themselves with being slaves to clicks (unless they serve some necessary function to the music - ie: tons of pre-sequenced material.